Red Death

These assets were created for a video game project "Red Death" . Responsible for all aspects, including modeling, surfacing, rigging, and animation.
Programs used: Zbrush, Autodesk Maya, and Substance Painter.

Lps replica study

These LPS Replica were sculpted in NomadĀ Sculpt, retopologized in AutoDesk Maya, and surfaced in Substance Painter.

character sculpts

These characters were sculpted, surfaced, and rendered in Nomad Sculpt.

See more of my work!