Houdini,
Maya 2024,
Nuke,
Adobe Premiere Pro,
Clip Studio Paint,
and Substance Painter.
15 Weeks
My concept for Lumen Arcanum was to depict a wizard’s workscape as a lived-in, myseterious environment. I wanted to emphasize a morning glow, while pushing contrast with both color tempature and brightness. Volumentrics and VFX work where also main motivators of the project, ensuring some movement and interest on top of the layout.
Lighting
Compositing
VFX
Layout
(Work In Progress)